In this article, we share top resume examples for aspiring game designers. We provide tips on showcasing your skills, such as coding and level design, to catch a studio's eye. Learn the best ways to present your game projects and work experience to land that dream job.
Next update scheduled for
Here's what we see in strong game design resumes.
Show Impact With Numbers: The best resumes show effect with clear numbers. For game design, they include
Skills Matching The Job Description: Include skills on your resume that you have and are listed in the job description. Popular ones include
Highlight Personal Game Projects: Include any personal game projects you have worked on. Use phrases like
Want to know if your game design resume stands out? Our AI-powered tool simulates how hiring managers in the gaming industry evaluate resumes. It checks for key skills, experience, and formatting that recruiters look for when hiring game designers.
Upload your resume now to get a free, unbiased assessment. You'll receive a score and specific feedback on how to improve your resume. This will help you understand what hiring managers see and how to make your application stronger for game design roles.
For game design positions, if you are new to the field or a recent graduate, place your education at the top. This shows your most relevant qualifications first. Dress up your degree with specific courses or projects that relate to game development. If you have industry experience, your work history should lead, with education following.
If you've recently completed a specialized program or advanced degree, such as in game design or interactive entertainment, also put this first. This alerts the employer to your updated skills and dedication to the field.
In game design, it's crucial to list technical skills like programming languages, game engines, or design software. Include these in a dedicated section or woven into your experience. For instance, mention how you used a specific engine to develop a game feature. It’s good to link projects or portfolios that showcase these skills.
Also, stress your understanding of game mechanics and storytelling. These are unique to the field and show your ability to create engaging player experiences.
Keep your resume to one page if you have less than 10 years of experience in game design or related fields. This helps the reader see your highlights without getting lost in details. Focus on your strongest work that shows your skills in design, programming, or team projects.
For those with over 10 years of experience or in a senior position, two pages are suitable. Use the extra space to detail significant projects and leadership roles. Ensure every point you include shows your impact and contribution to the field.
Game development is a team effort. Show your experience with cross-functional teams, whether with artists, programmers, or testers. Highlight any roles where you coordinated with others to achieve a goal, delivered a project on time, or improved a process.
Being able to communicate your ideas clearly is also critical. In your resume, include instances where your communication made a difference in the game design process, like leading a brainstorm session or resolving a design challenge.
Applicant Tracking Systems (ATS) can make or break your chance at getting noticed for a game design job. These systems scan resumes to see if you are a good fit for the role. Here is how you can improve your odds:
When you apply for game design jobs, make sure your resume shows you're good at this work. Use clear examples. Talk about your skills and the results you got in past jobs. This will help employers see how you can help them.
When you create your resume, it's vital to highlight what you achieved rather than simply listing tasks you completed. This shows employers your impact in previous roles. For a game designer, this could take your resume from good to great. Below are key ways to pivot your resume focus from duties to accomplishments.
Remember, use strong examples that show your direct impact on projects. This approach helps employers see the value you could bring to their team.
When you create your resume, showing your technical skills is key. Think about the tasks you will do in game design. What tools and techniques will you need? Here are some skills to consider:
Choose skills that match the job you want. If you want to be a level designer, show your strength in
Put your skills in a clear section on your resume. This helps your resume pass the Applicant Tracking Systems (ATS) that many companies use. ATS looks for keywords from the job ad. So, use the same words they use when you list your skills. This makes it easier for the system to see that you have the right skills for the job.
When you're applying for a job in game design, showing evidence of leadership can make your resume stand out. If you've led a project or been promoted, it's key to highlight these achievements. Here are ways to show your leadership skills:
Think through your job history for times when you had to step up. Even if you weren't formally in charge, you can still show leadership. For instance:
When crafting your resume, highlighting your leadership skills can be a game-changer. If you've ever led a team or received a promotion, it's crucial to let potential employers know. Here are ways you might have shown leadership in game design:
Think about times when you took charge of a project or guided a team. Even if you're unsure, consider instances where you made key decisions or helped your team succeed. Below are phrases you could include:
When you apply for game design roles, it's important to show any leadership roles or promotions you've had. This tells hiring managers that you can handle responsibility and that you've grown in your career.
Think about times you led a project or a team. Did you ever guide others in designing a level or a character? Maybe you trained new staff. Use those examples to show your leadership.
Even if you haven't had a formal promotion, consider times when your role grew. Did you take on more complex tasks, or were you asked to make important decisions? These are also signs of leadership.
When you apply for a game design job, you need to show your impact. Numbers help you do this. They make your achievements clear and easy to understand. Here are ways you can use numbers to show your value:
Think about the results of your work. Use numbers to show this:
Remember, even if you're not sure of the exact numbers, estimate. Think about the changes before and after your work. Was there more player engagement? Were there fewer problems? Your estimates can show your impact. If you helped improve something, it's important to say how much.
When you apply for jobs in game development, showing leadership skills can make a big difference. If you've been a team lead or had a promotion, this is key to mention. Here's how you can show your growth and leadership:
Think about times you took charge in your work. Did you ever step in to guide a project? Did you help a team member learn something new? These are good examples of leadership. Remember to:
When you're applying for roles in game design, it's important to show you can lead and grow in a team. If you've been a team leader or you've moved up in your career, make sure to highlight this in your resume.
Here are ways to display your leadership and promotions:
Think about times you've been asked to lead a meeting, manage a project, or mentor new designers. These are all good signs of your leadership skills. Even if you haven't had a formal promotion, these examples can still show growth and leadership.